Tag: Xbox Series X

  • Mortal Kombat 11 gets new Kombat Pack, and heads to Next Gen

    Mortal Kombat 11 gets new Kombat Pack, and heads to Next Gen

    In August, it was revealed that Mortal Kombat 11 was going to get its first Kombat Pack starting in August. The Kombat Pack started off with 2 characters: Shang Tsung (MK Movie version), and Nightwolf. Terminator T-800 has already been released. Sindel has already been released. Joker was already revealed during The Game Awards. Joker was then released on January 28th. Spawn was finally released March 8, 2020. On May 5th, we got a teaser trailer for an announcement that would come the next day. Nobody understood what the teaser trailer was, and what would be revealed. On May 13, 2020, we got the reveal of Mortal Kombat 11 Aftermath. The Aftermath was not just a stand-alone DLC, it was also a full-fledged disc with all DLC released thus far. And now, NetherRealm Studios released a new trailer, revealing Kombat Pack 2. It features 3 upcoming characters: Rain, Mileena, and John freakin’ Rambo. Sylvester Stallone is even lending his voice to the character!

    That’s not all we got from the trailer. NetherRealm Studios also announced “Mortal Kombat 11 Ultimate” (obviously a pun, and throwback to “Ultimate Mortal kombat 3”), it will feature everything you got from Mortal Kombat 11 Aftermath, all of the content from Kombat Pack 2, and more that will be revealed closer to launch.

    That’s not all, Mortal Kombat 11 Ultimate has been confirmed to launch November 17, 2020 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series S & X, and PC.

    Oh, there’s more: Mortal Kombat 11, Mortal Kombat 11 Aftermath are both Backwards Compatible on both PS5 and Xbox Series S/X. NetherRealm Studios took to PlayStation Blog to detail everything I just said, and more…

    Additionally, Mortal Kombat 11 Ultimate is PlayStation 5 Upgrade Available, delivering 4K dynamic resolution, enhanced visuals, improved loading times and cross-generation console compatibility for select modes. And current Mortal Kombat 11 and Mortal Kombat 11 Ultimate owners and new buyers on PlayStation 4 can access a free upgrade to the PS5 version of their game at no extra cost, available in conjunction with the Mortal Kombat 11 Ultimate launch. There’s also Krossplay support, allowing PS5 and PS4 players to fight against other players on opposite platforms in select modes.

  • Microsoft acquires Bethesda

    Microsoft acquires Bethesda

    Microsoft has been hyping up the Xbox Series X for almost 6 months now. Originally revealed at The Game Awards (2019) event, Xbox Series X is being touted as the most powerful console, and they have the specs to back it up with it. Microsoft revealed more specs of Xbox Series X. There was a controller leak of the Series S, which shows the same controller, but with a white matte finish, but on the box, it shows when retailers can sell it or display it: November 3rd. This morning, there was a leak of Xbox Series S, but then, Microsoft said “Okay, the leaks are out there now. Let’s just announce it.” And so, in a tweet, Microsoft announced Xbox Series S with the image of the console. Shortly thereafter, Microsoft released the trailer for Xbox Series S. The next morning, Microsoft officially announced the price and release date for Xbox Series X: It will be released November 10, 2020 (same day as Series S), and will cost $499.

    Microsoft made a shocking announcement on September 21, 2020 – that Microsoft has acquired ZeniMax Media, the parent company of Bethesda Softworks, Bethesda Game Studios, id Software, ZeniMax Online Studios, Tango Gameworks, MachineGames, Roundhouse Studios, Alpha Dog, and Arkane…

    Xbox Buys Bethesda

    This is big, because ZeniMax Media encompasses not just Bethesda, but at least 6 companies under them. Bethesda publishes many games, and has hundreds of games in their backcatalogue. The most recognizable ones are pictured above: Wolfenstein, Doom, Fallout, The Elder Scrolls, Dishonored, Prey, The Evil Within, and the upcoming Starfield title.

    Microsoft said they will be mostly “hands off” with the acquisition. They said they’ll leave it alone. It’s business as usual. The previous commitments to Sony’s time exclusive titles will be honored, and going forward, games will be released for platforms on a case-by-case basis. Some will be multi-platform titles, some will be exclusive to the Xbox branded consoles, and some will be available for PC.

  • Retail Box Art revealed for Xbox Series S and X

    Retail Box Art revealed for Xbox Series S and X

    Microsoft has been hyping up the Xbox Series X for almost 6 months now. Originally revealed at The Game Awards (2019) event, Xbox Series X is being touted as the most powerful console, and they have the specs to back it up with it. Microsoft revealed more specs of Xbox Series X. There was a controller leak of the Series S, which shows the same controller, but with a white matte finish, but on the box, it shows when retailers can sell it or display it: November 3rd. This morning, there was a leak of Xbox Series S, but then, Microsoft said “Okay, the leaks are out there now. Let’s just announce it.” And so, in a tweet, Microsoft announced Xbox Series S with the image of the console. Shortly thereafter, Microsoft released the trailer for Xbox Series S. The next morning, Microsoft officially announced the price and release date for Xbox Series X: It will be released November 10, 2020 (same day as Series S), and will cost $499. After another leak, Microsoft revealed the Retail Box Art for Xbox Series S and X…

    Xbox Series S and X Retail Boxes

    Here’s another look at the Xbox Series X Retail Box Art…

  • Xbox Series X is officially releasing November, and will cost $499

    Xbox Series X is officially releasing November, and will cost $499

    Microsoft has been hyping up the Xbox Series X for almost 6 months now. Originally revealed at The Game Awards (2019) event, Xbox Series X is being touted as the most powerful console, and they have the specs to back it up with it. Microsoft revealed more specs of Xbox Series X. There was a controller leak of the Series S, which shows the same controller, but with a white matte finish, but on the box, it shows when retailers can sell it or display it: November 3rd. This morning, there was a leak of Xbox Series S, but then, Microsoft said “Okay, the leaks are out there now. Let’s just announce it.” And so, in a tweet, Microsoft announced Xbox Series S with the image of the console. Shortly thereafter, Microsoft released the trailer for Xbox Series S. This morning, Microsoft officially announced the price and release date for Xbox Series X: It will be released November 10, 2020 (same day as Series S), and will cost $499. Microsoft also released a new video to YouTube to showcase the reason why you should buy Xbox Series X, and S equally….

    https://www.youtube.com/watch?v=fYtJWIxt3-M

    Moreover, Microsoft announced “Xbox All Access.” It’s a program where you go to participating retailer and lease out your Xbox Series S or Xbox Series X until you finish off the payment. Starting from $24/month for 24 months, you can purchase either Xbox Series S, or Xbox Series X for a low monthly price of $24 a month. It doesn’t just come with the console itself, but it also comes with Xbox Game Pass Ultimate. No upfront costs, just pay $24/Month, and the console is yours…

    https://www.youtube.com/watch?v=KvnYVcp1oqk
  • After leaks, Microsoft announces Xbox Series S

    After leaks, Microsoft announces Xbox Series S

    Microsoft has been hyping up the Xbox Series X for almost 6 months now. Originally revealed at The Game Awards (2019) event, Xbox Series X is being touted as the most powerful console, and they have the specs to back it up with it. Microsoft revealed more specs of Xbox Series X. There was a controller leak of the Series S, which shows the same controller, but with a white matte finish, but on the box, it shows when retailers can sell it or display it: November 3rd. This morning, there was a leak of Xbox Series S, but then, Microsoft said “Okay, the leaks are out there now. Let’s just announce it.” And so, in a tweet, Microsoft announced Xbox Series S with the image of the console. Shortly thereafter, Microsoft released the trailer for Xbox Series S…

    Microsoft has not revealed the full specs of Xbox Series S, but they did announce two very important information: Xbox Series S will release November 10, 2020 with a price tag of… $299. At this time, Microsoft has not announced the Xbox Series X’s release, but we can assume it’ll be out the same week or month. Microsoft also did not announce the price tag for Xbox Series X, but we can assume it’s going to be around $500 with the specs it’s going for…

    CPU8x Cores @ 3.8 GHz (3.6 GHz w/ SMT) Custom Zen 2 CPU
    GPU12 TFLOPS, 52 CUs @ 1.825 GHz Custom RDNA 2 GPU
    Die Size360.45 mm2
    Process7nm Enhanced
    Memory16 GB GDDR6 w/ 320b bus
    Memory Bandwidth10GB @ 560 GB/s, 6GB @ 336 GB/s
    Internal Storage1 TB Custom NVME SSD
    I/O Throughput2.4 GB/s (Raw), 4.8 GB/s (Compressed, with custom hardware decompression block)
    Expandable Storage1 TB Expansion Card (matches internal storage exactly)
    External StorageUSB 3.2 External HDD Support
    Optical Drive4K UHD Blu-Ray Drive
    Performance Target4K @ 60 FPS, Up to 120 FPS

    We’ll know more information as Microsoft announces them.

  • First Look at Xbox Series X’s User Interface

    First Look at Xbox Series X’s User Interface

    Microsoft has been hyping up the Xbox Series X for almost 6 months now. Originally revealed at The Game Awards (2019) event, Xbox Series X is being touted as the most powerful console, and they have the specs to back it up with it. Microsoft revealed more specs of Xbox Series X. In one of the videos released by Digital Foundry, Xbox Series X’s User Interface was partially revealed to show off the fast loading of Xbox Series X. On August 19th, Microsoft didn’t reveal the User Interface in its entirety, but they teased it more. Is this a hint they’ll take a deeper dive into the UI of Xbox Series X soon?

    No firm release date has been revealed for Xbox Series X, but it’s slated to be released Holiday 2020 with a penciled November release. At least the leaked Xbox Series S controllers alludes to a November release.

  • Microsoft hosts July Xbox Games Showcase livestream

    Microsoft hosts July Xbox Games Showcase livestream

    After Microsoft revealed Xbox Series X at The Game Awards 2019 event, Microsoft and Sony has been quietly revealing some information on their respective consoles over the course of the year. Microsoft revealed that they’d be hosting a livestream of Xbox Series X games, called “Xbox Games Showcase.” There are two official livestreams, one from Geoff Keighley, who is hosting a pre-show, and post show of the official Xbox Games Showcase. The other one is from Microsoft themselves. It’s live as we speak…

    Here’s the official livestream of the July Xbox Showcase…

    Xbox Series X has a release window of Holiday 2020.

  • More Xbox Velocity architecture details announced

    More Xbox Velocity architecture details announced

    On December 12th of 2019, Microsoft officially revealed Project Scarlet as Xbox Series X. On February 24th, Microsoft revealed Xbox Series X specs. On March 16th, Microsoft revealed more about Xbox Series X. On July 14th, Microsoft announced more details of the “Xbox Velocity” architecture. To coincide with the Xbox Velocity article, Microsoft released a trailer for the architecture…

    Here is s a small snippet of information gleaned from Microsoft’s new blog post…

    Introducing the Xbox Velocity Architecture

    The Xbox Velocity Architecture was designed as the ultimate solution for game asset streaming in the next generation. This radical reinvention of the traditional I/O subsystem directly influenced all aspects of the Xbox Series X design. If our custom designed processor is at the heart of the Xbox Series X, the Xbox Velocity Architecture is the soul. Through a deep integration of hardware and software innovation, the Xbox Velocity Architecture will power next-gen gaming experiences unlike anything you have seen before.

    The Xbox Velocity Architecture comprises four major components: our custom NVME SSD, hardware accelerated decompression blocks, a brand new DirectStorage API layer and Sampler Feedback Streaming (SFS).

    Let’s dive deep into each component:

    • Custom NVME SSD: The foundation of the Xbox Velocity Architecture is our custom, 1TB NVME SSD, delivering 2.4 GB/s of raw I/O throughput, more than 40x the throughput of Xbox One. Traditional SSDs used in PCs often reduce performance as thermals increase or while performing drive maintenance. The custom NVME SSD in Xbox Series X is designed for consistent, sustained performance as opposed to peak performance. Developers have a guaranteed level of I/O performance at all times and they can reliably design and optimize their games removing the barriers and constraints they have to work around today. This same level of consistent, sustained performance also applies to the Seagate Expandable Storage Card ensuring you have the exact same gameplay experience regardless of where the game resides.
    • Hardware Accelerated Decompression: Game packages and assets are compressed to minimize download times and the amount of storage required for each individual game. With hardware accelerated support for both the industry standard LZ decompressor as well as a brand new, proprietary algorithm specifically designed for texture data named BCPack, Xbox Series X provides the best of both worlds for developers to achieve massive savings with no loss in quality or performance. As texture data comprises a significant portion of the total overall size of a game, having a purpose built algorithm optimized for texture data in addition to the general purpose LZ decompressor, both can be used in parallel to reduce the overall size of a game package. Assuming a 2:1 compression ratio, Xbox Series X delivers an effective 4.8 GB/s in I/O performance to the title, approximately 100x the I/O performance in current generation consoles. To deliver similar levels of decompression performance in software would require more than 4 Zen 2 CPU cores.
    • New DirectStorage API: Standard File I/O APIs were developed more than 30 years ago and are virtually unchanged while storage technology has made significant advancements since then. As we analyzed game data access patterns as well as the latest hardware advancements with SSD technology, we knew we needed to advance the state of the art to put more control in the hands of developers. We added a brand new DirectStorage API to the DirectX family, providing developers with fine grain control of their I/O operations empowering them to establish multiple I/O queues, prioritization and minimizing I/O latency. These direct, low level access APIs ensure developers will be able to take full advantage of the raw I/O performance afforded by the hardware, resulting in virtually eliminating load times or fast travel systems that are just that . . . fast.
    • Sampler Feedback Streaming (SFS): Sampler Feedback Streaming is a brand-new innovation built on top of all the other advancements of the Xbox Velocity Architecture. Game textures are optimized at differing levels of detail and resolution, called mipmaps, and can be used during rendering based on how close or far away an object is from the player. As an object moves closer to the player, the resolution of the texture must increase to provide the crisp detail and visuals that gamers expect. However, these larger mipmaps require a significant amount of memory compared to the lower resolution mips that can be used if the object is further away in the scene. Today, developers must load an entire mip level in memory even in cases where they may only sample a very small portion of the overall texture. Through specialized hardware added to the Xbox One X, we were able to analyze texture memory usage by the GPU and we discovered that the GPU often accesses less than 1/3 of the texture data required to be loaded in memory. A single scene often includes thousands of different textures resulting in a significant loss in effective memory and I/O bandwidth utilization due to inefficient usage. With this insight, we were able to create and add new capabilities to the Xbox Series X GPU which enables it to only load the sub portions of a mip level into memory, on demand, just in time for when the GPU requires the data. This innovation results in approximately 2.5x the effective I/O throughput and memory usage above and beyond the raw hardware capabilities on average. SFS provides an effective multiplier on available system memory and I/O bandwidth, resulting in significantly more memory and I/O throughput available to make your game richer and more immersive.

    Through the massive increase in I/O throughput, hardware accelerated decompression, DirectStorage, and the significant increases in efficiency provided by Sampler Feedback Streaming, the Xbox Velocity Architecture enables the Xbox Series X to deliver effective performance well beyond the raw hardware specs, providing direct, instant, low level access to more than 100GB of game data stored on the SSD just in time for when the game requires it. These innovations will unlock new gameplay experiences and a level of depth and immersion unlike anything you have previously experienced in gaming.

  • Windows 10 gets Xbox Series X theme

    Windows 10 gets Xbox Series X theme

    Microsoft is getting the Xbox Series X hype train moving, in anticipation for its Holiday 2020 release. They’re still on schedule for the next Xbox 20/20 event, but there are ways to go before the hype has reached a fever pitch. Microsoft has released a Windows 10 theme with Xbox Series X color scheme, branding, and even wallpapers. If you have Windows 10, you can go to Microsoft’s Store, and download it for free.

  • Microsoft announces July Xbox event

    Microsoft announces July Xbox event

    After days, weeks, and months of silence from both Sony and Microsoft, Sony finally revealed PlayStation 5. The last time we heard from Microsoft on anything Xbox-related, was the ill-fated debut of Xbox 20/20. This morning, Microsoft slipped in an announcement on their Xbox.com website with a simple “Tune in July 23 at 9am PT on Xbox.com, YouTube, Twitch, Facebook, or Twitter” message, with the Xbox Series X trademark style in tow.

    Microsoft has hyped this event as the showcase for their First Party Xbox titles. Halo Infinite has been announced to be part of this show, it’s even said to have a larger focus of the show.

    Sony’s reveal event was a showstopper for many, but was also met with their own criticism from players. Here’s the reveal livestream for those of you who missed it…