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Oblivion for PS3 is teh suck

  • Thread starter Thread starter Jonah Falcon
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Jonah Falcon

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http://www.joystiq.com/2007/02/10/oblivion-downgraded-for-ps3-not-happening-on-wii/

When we learned that the PS3 version of The Elder Scrolls IV: Oblivion would
not feature the majority of downloadable content found on the Xbox 360 and
PC versions of the game, it was a blow to fans of horse armor everywhere.
This weeks episode of The 1UP Show (02/02) provides the follow-up hook as
Managing Editor Garnett Lee relays a juicy bit of info from Bethesda. As it
turns out, it's due to a memory limitation with the Playstation 3 itself.

Bethesda simply could not find a way to load every piece of downloadable
content without affecting the performance of the game. Considering that the
Xbox 360 can pull off this feat without a hitch, it looks like the $1
billion dollar gamble has paid off again for Microsoft. Bethesda will still
be looking into getting that content available for PS3 users, though how and
when this will happen is currently unknown.

As for the PS3 version of Oblivion trumping the 360 in the visuals
department, it just so happens that the new shader techniques applied to the
PS3 will also be worked into the 360 version of the game. And thus, they are
equals once more. Unless you want some horse armor. In which case, you're
boned.

Finally, Shacknews sat down with Bethesda's VP of Marketing, Pete Hines, and
questioned their plans beyond the PC, PS3 and Xbox 360. When it comes to
waggling your remote in Oblivion, "It's not really going to run on a Wii for
example, but if it could we would put it there. Our philosophy is to make a
game and make it available to as many people as possible."
 
Hey, Jonah, this was covered last week by ME.

Glad you caught up with the times.
Incidentally, I expect they WILL get the DLC but it will have to be in
the form of a complete new level with all the assets replicated
specifically for it, rather than pulling them from the game disk like
the 360 version. After all, part of the problem they faced with the
PS3 version is the slow access time on the PS3 version thanks to blu-
ray, and the only way to get around that is to repeat the assets over
and over again, so there was never far to seek on the disk. End
result? You can't just download level data and let the game engine
grab the existing assets. You have to replicate everything just to
enable the new level s and quets to run! For example,DLC quest
requires 150 assets dotted all around the game world to work. XBOX 360
WILL grab these from the DVD in next to no time. The PS3 version, in
theory, could do the same, but the load times would be considerable.
Plus the RAM swapout from the HDD would be considerable, as there just
isn't the RAM to hold enoigh data to make this possible.
..
I fully expect PS3 dlc for oblivion to be hundreds of megs, and that
is why Bethsedia are 'working on it'.


On 10 Feb, 17:24, "Jonah Falcon" <jonahny...@mindspring.com> wrote:
> http://www.joystiq.com/2007/02/10/oblivion-downgraded-for-ps3-not-hap...
>
> When we learned that the PS3 version of The Elder Scrolls IV: Oblivion would
> not feature the majority of downloadable content found on the Xbox 360 and
> PC versions of the game, it was a blow to fans of horse armor everywhere.
> This weeks episode of The 1UP Show (02/02) provides the follow-up hook as
> Managing Editor Garnett Lee relays a juicy bit of info from Bethesda. As it
> turns out, it's due to a memory limitation with the Playstation 3 itself.
>
> Bethesda simply could not find a way to load every piece of downloadable
> content without affecting the performance of the game. Considering that the
> Xbox 360 can pull off this feat without a hitch, it looks like the $1
> billion dollar gamble has paid off again for Microsoft. Bethesda will still
> be looking into getting that content available for PS3 users, though how and
> when this will happen is currently unknown.
>
> As for the PS3 version of Oblivion trumping the 360 in the visuals
> department, it just so happens that the new shader techniques applied to the
> PS3 will also be worked into the 360 version of the game. And thus, they are
> equals once more. Unless you want some horse armor. In which case, you're
> boned.
>
> Finally, Shacknews sat down with Bethesda's VP of Marketing, Pete Hines, and
> questioned their plans beyond the PC, PS3 and Xbox 360. When it comes to
> waggling your remote in Oblivion, "It's not really going to run on a Wii for
> example, but if it could we would put it there. Our philosophy is to make a
> game and make it available to as many people as possible."
 

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