
List of the perks we know so far for BO3.
Tier 1
| Afterburner | Level 1 | Thrusters have faster recharge rate. |
|---|---|---|
| Sixth Sense | Level 1 | Displays a mini-map indicator with the direction of nearby enemies. |
| Blind Eye | Level 1 | Undetectable by enemy air support. |
| Overclock | Level 5 | TBA |
| Flak Jacket | Level 20 | Take less explosive damage. |
| Ghost | Level 38 | Become undetectable to UAVs while moving, planting or defusing bombs, or while controlling Scorestreaks |
Tier 2
| Fast Hands | Level 1 | Swap weapons faster and aim faster after sprinting. Reset the fuse when throwing back frag grenades. |
|---|---|---|
| Ante Up | Level 1 | Spawn in with a starting bonus to your Scorestreak meter. |
| Hard Wired | Level 1 | Immune to Counter-UAV, Power Core, EMP Grenade, and Smoke Screen. Will not trigger proximity based Lethals or Tacticals. Reduce your digital imprint against enemy Tracker and Sixth Sense Perks. |
| Tracker | Level 8 | Wounding an enemy causes them to show up on your mini-map. |
| Cold Blooded | Level 26 | TBA |
| Scavenger | Level 44 | Start with extra magazines and resupply bullet ammo from dead enemies. |
Tier 3
| Gung-Ho | Level 1 | Hip-fire your weapon, deploy equipment and throw grenades while sprinting. |
|---|---|---|
| Blast Suppressor | Level 1 | No mini-map signature when thrust jumping. Thruster sound is suppressed. |
| Awareness | Level 1 | Enemy movements are easier to hear. |
| Engineer | Level 14 | Shows enemy equipment on the battlefield and delays triggered explosives |
| Tactical Mask | Level 32 | Reduces the effects of Flashbangs,Concussion Grenades, and Shock Charges. |
| Dead Silence | Level 48 | Players move without making any noise |