DLC Uprising is released first on Xbox on April 16th.
Following tradition of the original Call of Duty: Black Ops fan-favorite Zombies mode “Call of the Dead,” Call of Duty: Black Ops II Uprising’s wildly creative new “Mob of the Dead” Zombies experience finds the four prohibition-era mobsters, Billy Handsome (Liotta), Al “The Weasel” Arlington (Pantoliano), Salvatore “Sal” DeLuca (Palmentiri), and Michael “Finn” O’Leary (Madsen) serving time in Alcatraz Prison, only to discover that being behind bars is the least of their problems. With plans to break out of Alcatraz foiled by the rise of the undead, the quartet of inmates will have to lean on their mob-derived skills with firearms, blunt instruments and improvised weaponry as they battle the zombies infesting and overrunning the island. In order to survive, players must work their way through the steel cells and aging concrete buildings while fighting off a multitude of zombified prisoners and guards trapped on the island with them. Additionally, if a player becomes an unfortunate victim, “Mob of the Dead’s” new feature known as “Purgatory” sends players into the afterlife. This new twist on Zombies gameplay is ripe with its own set of objectives, and offers fans a truly new and unique experience.
Uprising also delivers another four new, exotic and diverse multiplayer maps set around the globe for fans to jump into. “Magma” is a modern Japanese village with volcanic eruptions carving multiple paths throughout the town. “Encore” takes place in the aftermath of a deserted London music festival and leaves numerous opportunities for run-and-gun, close quarters combat. “Vertigo” is a futuristic high rise in India housing a high-tech lab featuring dizzying vistas and multi-tiered pathways. Finally, “Studio” is a contemporary remake of “Firing Range,” a fan-favorite multiplayer map from the original Call of Duty®: Black Ops. “Studio” is a Hollywood movie back lot with a variety of cinematic themes that range from Sci-Fi to the Old West.