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cloud gaming | DestroyRepeat

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Dedicated Servers
Dedicated Servers
Video Games

We are not ready for a digital only future

  • Carlos Morales
  • Posted onAug 23, 2015 at 3:24 PM
  • 0 Comments
Recently, I was at a startup event, talking to another like-minded marketing expert about how to reach customers at a larger scale. I’m good at marketing, and I am proud of the work I do. But, at the same time, I want to pick others’ brains to see what I can do to launch a …

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OnLive Interface
OnLive Interface
Video Games

OnLive patents acquired by Sony

  • Carlos Morales
  • Posted onApr 3, 2015 at 2:47 AM
  • 1 Comments
In 2012, Sony acquired Gaikai, and turned the tech behind Gaikai into a service called “PlayStation Now.” Today, the direct competitor to Gaikai has announced that Sony Computer Entertainment has acquired the technology patents of OnLive. However, the terms of the agreement between SCE, and OnLive has not been discussed. Upon going to the OnLive …

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PlayStation Now
PlayStation Now
Video Games

PlayStation Now to be released Jan 13th

  • Carlos Morales
  • Posted onJan 5, 2015 at 10:46 PM
  • 2 Comments
PlayStation Now has a story that began in 2010. The whole idea didn’t take shape until August 2012, when Sony Computer Entertainment America acquired Gaikai for $380 million. Gaikai was founded in November 2008, Gaikai was a cloud streaming service in the games industry. In 2003, cloud hosting, cloud gaming, and everything in between had …

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OnLive Interface
OnLive Interface
Video Games

Its Live, Its On. Its OnLive.

  • Carlos Morales
  • Posted onJun 28, 2010 at 10:19 PM
  • 0 Comments
OnLive just has been publicly launched – right after the conclusion of E32010. I registered to OnLive’s Founding Member program a few months ago, a month later, I got qualified. When the service launched, it took Onlive a week just getting californians (myself included) activated. It was a first-come, first-serve basis. No one is cut …

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