Tag: cloud gaming | DestroyRepeat

Feb
17

I expect a Video Game crash, and soon

Video Games as a medium has been around for decades. It was invented during the Cold War, which spanned from 1947 to the dissolution of Soviet Union in 1991. In 1971, the first consumer arcade title was released. In 1972, […]

Aug
23

We are not ready for a digital only future

Recently, I was at a startup event, talking to another like-minded marketing expert about how to reach customers at a larger scale. I’m good at marketing, and I am proud of the work I do. But, at the same time, […]

Apr
02

OnLive patents acquired by Sony

In 2012, Sony acquired Gaikai, and turned the tech behind Gaikai into a service called “PlayStation Now.” Today, the direct competitor to Gaikai has announced that Sony Computer Entertainment has acquired the technology patents of OnLive. However, the terms of […]

Jan
05

PlayStation Now to be released Jan 13th

PlayStation Now has a story that began in 2010. The whole idea didn’t take shape until August 2012, when Sony Computer Entertainment America acquired Gaikai for $380 million. Gaikai was founded in November 2008, Gaikai was a cloud streaming service […]

Jun
28

Its Live, Its On. Its OnLive.

OnLive just has been publicly launched – right after the conclusion of E32010. I registered to OnLive’s Founding Member program a few months ago, a month later, I got qualified. When the service launched, it took Onlive a week just […]